//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------

$GuiEditor::defaultGridSize = 8;
$GuiEditor::minGridSize = 3;

//-----------------------------------------------------------------------------------------
// Buttons
//-----------------------------------------------------------------------------------------

function GuiEditorPrefsDlgOkBtn::onAction(%this)
{
   GuiEditor.snap2gridsize = GuiEditorPrefsDlgGridEdit.getValue();
   if( GuiEditor.snap2grid )
      GuiEditor.setSnapToGrid( GuiEditor.snap2gridsize );
      
   Canvas.popDialog( GuiEditorPrefsDlg );
}

function GuiEditorPrefsDlgCancelBtn::onAction(%this)
{
   Canvas.popDialog( GuiEditorPrefsDlg );
}

function GuiEditorPrefsDlgDefaultsBtn::onAction(%this)
{
   GuiEditorPrefsDlgGridSlider.setValue( $GuiEditor::defaultGridSize );
}

//-----------------------------------------------------------------------------------------
// Grid
//-----------------------------------------------------------------------------------------

function GuiEditorPrefsDlgGridEdit::onWake(%this)
{
   %this.setValue( GuiEditor.snap2gridsize );
}

function GuiEditorPrefsDlgGridEdit::onAction( %this )
{
   %value = %this.getValue();
   if( %value < $GuiEditor::minGridSize )
   {
         %value = $GuiEditor::minGridSize;
         %this.setValue( %value );
   }
   
   GuiEditorPrefsDlgGridSlider.setValue( %value );
}

function GuiEditorPrefsDlgGridSlider::onWake(%this)
{
   %this.setValue( GuiEditor.snap2gridsize );
}

function GuiEditorPrefsDlgGridSlider::onAction(%this)
{
   %value = %this.value;
   if( %value < $GuiEditor::minGridSize )
   {
      %value = $GuiEditor::minGridSize;
      %this.setValue( %value );
   }
      
   GuiEditorPrefsDlgGridEdit.setvalue( mCeil( %value ) );
}
