// Copyright © 2008-2018 Pioneer Developers. See AUTHORS.txt for details
// Licensed under the terms of the GPL v3. See licenses/GPL-3.txt

#include "Light.h"

namespace Graphics {

Light::Light() :
	m_type(LIGHT_POINT),
	m_position(0.f),
	m_diffuse(Color::WHITE),
	m_specular(Color::BLANK)
{

}

Light::Light(LightType t, const vector3f &p, const Color &d, const Color &s) :
	m_type(t),
	m_position(p),
	m_diffuse(d),
	m_specular(s)
{

}

}
