/*
 * This program source code file is part of KiCad, a free EDA CAD application.
 *
 * Copyright (C) 2013-2018 CERN
 * @author Tomasz Wlostowski <tomasz.wlostowski@cern.ch>
 * @author Maciej Suminski <maciej.suminski@cern.ch>
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, you may find one here:
 * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
 * or you may search the http://www.gnu.org website for the version 2 license,
 * or you may write to the Free Software Foundation, Inc.,
 * 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA
 */

/**
 * @file class_draw_panel_gal.h:
 * @brief EDA_DRAW_PANEL_GAL class definition.
 */

#ifndef  PANELGAL_WXSTRUCT_H
#define  PANELGAL_WXSTRUCT_H

#include <wx/window.h>
#include <wx/timer.h>
#include <math/box2.h>
#include <math/vector2d.h>
#include <msgpanel.h>
#include <memory>
#include <common.h>

class BOARD;
class EDA_DRAW_FRAME;
class TOOL_DISPATCHER;

namespace KIGFX
{
class GAL;
class VIEW;
class WX_VIEW_CONTROLS;
class VIEW_CONTROLS;
class PAINTER;
class GAL_DISPLAY_OPTIONS;
}


class EDA_DRAW_PANEL_GAL : public wxScrolledCanvas
{
public:
    enum GAL_TYPE {
        GAL_TYPE_UNKNOWN = -1,  ///< not specified: a GAL engine must be set by the client
        GAL_TYPE_NONE = 0,      ///< GAL not used (the legacy wxDC engine is used)
        GAL_TYPE_OPENGL,        ///< OpenGL implementation
        GAL_TYPE_CAIRO,         ///< Cairo implementation
        GAL_TYPE_LAST           ///< Sentinel, do not use as a parameter
    };

    EDA_DRAW_PANEL_GAL( wxWindow* aParentWindow, wxWindowID aWindowId, const wxPoint& aPosition,
                        const wxSize& aSize, KIGFX::GAL_DISPLAY_OPTIONS& aOptions,
                        GAL_TYPE aGalType = GAL_TYPE_OPENGL );
    ~EDA_DRAW_PANEL_GAL();

    virtual void SetFocus() override;

    /**
     * Function SwitchBackend
     * Switches method of rendering graphics.
     * @param aGalType is a type of rendering engine that you want to use.
     */
    virtual bool SwitchBackend( GAL_TYPE aGalType );

    /**
     * Function GetBackend
     * Returns the type of backend currently used by GAL canvas.
     */
    inline GAL_TYPE GetBackend() const
    {
        return m_backend;
    }

    /**
     * Function GetGAL()
     * Returns a pointer to the GAL instance used in the panel.
     * @return The instance of GAL.
     */
    KIGFX::GAL* GetGAL() const
    {
        return m_gal;
    }

    /**
     * Function GetView()
     * Returns a pointer to the VIEW instance used in the panel.
     * @return The instance of VIEW.
     */
    KIGFX::VIEW* GetView() const
    {
        return m_view;
    }

    /**
     * Function GetViewControls()
     * Returns a pointer to the VIEW_CONTROLS instance used in the panel.
     * @return The instance of VIEW_CONTROLS.
     */
    KIGFX::VIEW_CONTROLS* GetViewControls() const
    {
        return (KIGFX::VIEW_CONTROLS*)( m_viewControls );
    }

    /// @copydoc wxWindow::Refresh()
    virtual void Refresh( bool aEraseBackground = true, const wxRect* aRect = NULL ) override;

    /**
     * Function ForceRefresh()
     * Forces a redraw.
     */
    void ForceRefresh();

    /**
     * Function SetEventDispatcher()
     * Sets a dispatcher that processes events and forwards them to tools.
     * @param aEventDispatcher is the object that will be used for dispatching events.
     * DRAW_PANEL_GAL does not take over the ownership. Passing NULL disconnects all event
     * handlers from the DRAW_PANEL_GAL and parent frame.
     */
    void SetEventDispatcher( TOOL_DISPATCHER* aEventDispatcher );

    /**
     * Function StartDrawing()
     * Begins drawing if it was stopped previously.
     */
    void StartDrawing();

    /**
     * Function StopDrawing()
     * Prevents the GAL canvas from further drawing till it is recreated
     * or StartDrawing() is called.
     */
    void StopDrawing();

    /**
     * Function SetHighContrastLayer
     * Takes care of display settings for the given layer to be displayed in high contrast mode.
     */
    virtual void SetHighContrastLayer( int aLayer );

    /**
     * Function SetTopLayer
     * Moves the selected layer to the top, so it is displayed above all others.
     */
    virtual void SetTopLayer( int aLayer );

    virtual void GetMsgPanelInfo( EDA_UNITS_T aUnits, std::vector<MSG_PANEL_ITEM>& aList )
    {
        wxASSERT( false );
    }

    /**
     * Function GetLegacyZoom()
     * Returns current view scale converted to zoom value used by the legacy canvas.
     */
    double GetLegacyZoom() const;

    /**
     * Function GetParentEDAFrame()
     * Returns parent EDA_DRAW_FRAME, if available or NULL otherwise.
     */
    EDA_DRAW_FRAME* GetParentEDAFrame() const
    {
        return m_edaFrame;
    }

    /**
     * Function OnShow()
     * Called when the window is shown for the first time.
     */
    virtual void OnShow() {}

    /**
     * Set whether focus is taken on certain events (mouseover, keys, etc). This should
     * be true (and is by default) for any primary canvas, but can be false to make
     * well-behaved preview panes and the like.
     */
    void SetStealsFocus( bool aStealsFocus )
    {
        m_stealsFocus = aStealsFocus;
    }

    /**
     * Get whether focus is taken on certain events (see SetStealsFocus()).
     */
    bool GetStealsFocus() const
    {
        return m_stealsFocus;
    }

    virtual void SetDefaultCursor();
    /**
     * Function SetCurrentCursor
     * Set the current cursor shape for this panel
     */
    virtual void SetCurrentCursor( int aCursor );

    /**
     * Function GetDefaultCursor
     * @return the default cursor shape
     */
    virtual int GetDefaultCursor() const  { return m_defaultCursor; }

    /**
     * Function GetCurrentCursor
     * @return the current cursor shape, depending on the current selected tool
     */
    int GetCurrentCursor() const { return m_currentCursor; }

    /**
     * Returns the bounding box of the view that should be used if model is not valid
     * For example, the worksheet bounding box for an empty PCB
     *
     * @return the default bounding box for the panel
     */
    virtual BOX2I GetDefaultViewBBox() const
    {
        return BOX2I();
    }

    /**
     * Used to forward events to the canvas from popups, etc.
     */
    void OnEvent( wxEvent& aEvent );

protected:
    virtual void onPaint( wxPaintEvent& WXUNUSED( aEvent ) );
    void onSize( wxSizeEvent& aEvent );
    void onEnter( wxEvent& aEvent );
    void onLostFocus( wxFocusEvent& aEvent );
    void onRefreshTimer( wxTimerEvent& aEvent );
    void onShowTimer( wxTimerEvent& aEvent );

    static const int MinRefreshPeriod = 17;             ///< 60 FPS.

    /// Current mouse cursor shape id.
    int     m_currentCursor;
    /// The default mouse cursor shape id.
    int     m_defaultCursor;

    /// Pointer to the parent window
    wxWindow*                m_parent;

    /// Parent EDA_DRAW_FRAME (if available)
    EDA_DRAW_FRAME*          m_edaFrame;

    /// Last timestamp when the panel was refreshed
    wxLongLong               m_lastRefresh;

    /// Is there a redraw event requested?
    bool                     m_pendingRefresh;

    /// True if GAL is currently redrawing the view
    bool                     m_drawing;

    /// Flag that determines if VIEW may use GAL for redrawing the screen.
    bool                     m_drawingEnabled;

    /// Timer responsible for preventing too frequent refresh
    wxTimer                  m_refreshTimer;

    /// Timer used to execute OnShow() when the window finally appears on the screen.
    wxTimer                  m_onShowTimer;

    /// Interface for drawing objects on a 2D-surface
    KIGFX::GAL*              m_gal;

    /// Stores view settings (scale, center, etc.) and items to be drawn
    KIGFX::VIEW*             m_view;

    /// Contains information about how to draw items using GAL
    std::unique_ptr<KIGFX::PAINTER> m_painter;

    /// Control for VIEW (moving, zooming, etc.)
    KIGFX::WX_VIEW_CONTROLS* m_viewControls;

    /// Currently used GAL
    GAL_TYPE                 m_backend;
    KIGFX::GAL_DISPLAY_OPTIONS& m_options;

    /// Processes and forwards events to tools
    TOOL_DISPATCHER*         m_eventDispatcher;

    /// Flag to indicate that focus should be regained on the next mouse event. It is a workaround
    /// for cases when the panel loses keyboard focus, so it does not react to hotkeys anymore.
    bool                     m_lostFocus;

    /// Flag to indicate whether the panel should take focus at certain times (when moused over,
    /// and on various mouse/key events)
    bool                     m_stealsFocus;
};

#endif
