-- =======================================================================
--                          Texts for this scenario
-- =======================================================================

welcome_msg  = {
   heading = _"Smugglers",
   body =
      h2(_"Rules") ..
      p(_([[Smugglers is a fun map for 4 players. You and your partner start diagonally from each other on a point symmetric island. There are plenty of smuggling tunnels on this island, each consisting of a receiving and a sending end.]])) ..
      p(_([[To establish a smuggling route, you need to build a warehouse on a sending/receiving spot while your team mate has to build one on the corresponding receiving/sending spot. A ware is then transported every 10 seconds.]])) ..
   -- TRANSLATORS: %s = '<number> points'
      p(_([[For harder to defend smuggling routes, you get 2 or 3 points per ware smuggled. The first team to collect %s wins.]])) ..
      h2(_"A sending spot") .. p(img("map:send_spot.png")) ..
      h2(_"A receiving spot") .. p(img("map:recv_spot.png")) ..
      h2(_"Notes") ..
      p(_([[Remember that the map has rotational symmetry. For example, when you have found a spot to the top-left of your headquarters, the corresponding spot will be to the bottom-right of the headquarters of your team mate.]]))  ..
      p(_([[You can see the number of wares traded at any time in the general statistics menu. Good luck!]]))
}

smuggling_route_established_other_team =
-- TRANSLATORS: the first 2 parameters are player names, the last parameter is '<number> points'
      p(_([[A new smuggling route from %1$s to %2$s has been established! Every ware they smuggle there is worth %3$s.]]))

smuggling_route_established_sender =
-- TRANSLATORS: %s = '<number> points'
      p(_([[Your team has established a new smuggling route. You have the sending warehouse. Every ware smuggled here is worth %s.]]))

smuggling_route_established_receiver =
-- TRANSLATORS: %s = '<number> points'
      p(_([[Your team has established a new smuggling route. You have the receiving warehouse. Every ware smuggled here is worth %s.]]))

smuggling_route_broken =
-- TRANSLATORS: the first parameter is '<number> points', the last 2 parameters are player names
      p(_[[The smuggling route worth %1$s from %2$s to %3$s has been broken!]])

game_over =
      h1(_"Game over!") ..
-- TRANSLATORS: the first 4 parameters are player names, the last parameter is '<number> points'
      p(_[[Game over! %1$s and %2$s have won the game! %3$s and %4$s only managed to collect %5$s.]])
