/***************************************************************************
 *   Copyright (C) 2013 by Tomasz Bojczuk                                  *
 *   seelook@gmail.com                                                     *
 *                                                                         *
 *   This program is free software; you can redistribute it and/or modify  *
 *   it under the terms of the GNU General Public License as published by  *
 *   the Free Software Foundation; either version 3 of the License, or     *
 *   (at your option) any later version.                                   *
 *                                                                         *
 *   This program is distributed in the hope that it will be useful,       *
 *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
 *   GNU General Public License for more details.                          *
 *                                                                         *
 *  You should have received a copy of the GNU General Public License      *
 *  along with this program.  If not, see <http://www.gnu.org/licenses/>.  *
 ***************************************************************************/

#include "tinstrument.h"
#include <QApplication>


QString instrumentToText(Einstrument instr) {
  if (instr == e_noInstrument)
      return QApplication::translate("Einstrument", "other instrument");
  if (instr == e_classicalGuitar)
      return QApplication::translate("Einstrument", "Classical Guitar");
  if (instr == e_electricGuitar)
      return QApplication::translate("Einstrument", "Electric Guitar");
  if (instr == e_bassGuitar)
      return QApplication::translate("Einstrument", "Bass Guitar");

  return "";
}


QString instrumentToGlyph(Einstrument instr) {
  QString glyph;
  switch (instr) {
      case e_noInstrument: glyph = "v"; break;// singer symbol
      case e_classicalGuitar: glyph = "h"; break; // classical guitar
      case e_electricGuitar: glyph = "i"; break; // electric guitar
      case e_bassGuitar: glyph = "j"; break; // bass guitar
      default: glyph = ""; break;
  }
  return glyph;
}



