/*
 *  Copyright (C) 2017-2018 Team Kodi
 *  This file is part of Kodi - https://kodi.tv
 *
 *  SPDX-License-Identifier: GPL-2.0-or-later
 *  See LICENSES/README.md for more information.
 */

#pragma once

#include "guilib/GUIDialog.h"

#include <memory>

namespace KODI
{
namespace GAME
{
  class CDialogGameOSDHelp;

  class CDialogGameOSD : public CGUIDialog
  {
  public:
    CDialogGameOSD();

    ~CDialogGameOSD() override = default;

    // Implementation of CGUIControl via CGUIDialog
    bool OnAction(const CAction &action) override;

    // Implementation of CGUIWindow via CGUIDialog
    void OnDeinitWindow(int nextWindowID) override;

    /*!
     * \brief Decide if the game should play behind the given dialog
     *
     * If true, the game should be played at regular speed.
     *
     * \param dialog The current dialog
     *
     * \return True if the game should be played at regular speed behind the
     *         dialog, false otherwise
     */
    static bool PlayInBackground(int dialogId);

  protected:
    // Implementation of CGUIWindow via CGUIDialog
    void OnInitWindow() override;

  private:
    std::unique_ptr<CDialogGameOSDHelp> m_helpDialog;
 };
}
}
