/*
 *  Copyright (C) 2018 Team Kodi
 *  This file is part of Kodi - https://kodi.tv
 *
 *  SPDX-License-Identifier: GPL-2.0-or-later
 *  See LICENSES/README.md for more information.
 */

#pragma once

#include "DialogGameVideoSelect.h"

#include <string>
#include <vector>

namespace KODI
{
namespace GAME
{
  class CDialogGameVideoRotation : public CDialogGameVideoSelect
  {
  public:
    CDialogGameVideoRotation();
    ~CDialogGameVideoRotation() override = default;

  protected:
    // implementation of CDialogGameVideoSelect
    std::string GetHeading() override;
    void PreInit() override;
    void GetItems(CFileItemList &items) override;
    void OnItemFocus(unsigned int index) override;
    unsigned int GetFocusedItem() const override;
    void PostExit() override;

  private:
    // Helper functions
    static std::string GetRotationLabel(unsigned int rotationDegCCW);

    // Dialog parameters
    std::vector<unsigned int> m_rotations; // Degrees counter-clockwise
  };
}
}
